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Classes


Class R.objects.Fixture


Extends R.objects.Object2D.
A fixture is a simple rectangular area used to define either a solid area, or a trigger for a callback.
Defined in: fixture.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
R.objects.Fixture(rect, visible)
Field Summary
Field Attributes Field Name and Description
 
This type of box impedes movement through it
 
This type of box triggers an action
Fields borrowed from class R.struct.Container:
EMPTY
Method Summary
Method Attributes Method Name and Description
 
Get the class name of this object
Methods borrowed from class R.objects.Object2D:
deserialize, destroy, getAABB, getBoundingBox, getBoundingCircle, getCollisionHull, getDefaultTransformComponent, getLastPosition, getOrigin, getOriginPosition, getPosition, getProperties, getRenderPosition, getRenderRotation, getRotation, getScale, getScaleX, getScaleY, getTransformationMatrix, getWorldBox, getWorldCircle, getZIndex, release, serialize, setBoundingBox, setCollisionHull, setDefaultTransformComponent, setOrigin, setPosition, setRotation, setScale, setZIndex
Methods borrowed from class R.engine.GameObject:
add, componentSort, getComponent, getComponentByClass, getRenderContext, isDirty, isKeepAlive, markDirty, remove, setKeepAlive, setRenderContext, update, wasDirty
Methods borrowed from class R.struct.HashContainer:
cleanUp, clear, get, isInHash, removeAtIndex, removeHash
Methods borrowed from class R.struct.Container:
addAll, append, clone, concat, contains, filter, forEach, fromArray, getAll, getObjects, insert, iterator, reduce, replace, replaceAt, size, sort, subset, toXML
Methods borrowed from class R.engine.BaseObject:
addEvent, addEvents, getElement, jQ, removeEvent, setElement, triggerEvent
Methods borrowed from class R.engine.PooledObject:
clearObjectDataModel, getId, getName, getObjectDataModel, isDestroyed, setName, setObjectDataModel, toString
Class Detail
R.objects.Fixture(rect, visible)
Parameters:
rect
{R.math.Rectangle2D} The box which defines the area of the fixture
visible
{Boolean} true to render a visible rectangle for the fixture
Field Detail
TYPE_COLLIDER
This type of box impedes movement through it

TYPE_TRIGGER
This type of box triggers an action
Method Detail
{String} getClassName()
Get the class name of this object
Returns:
The string R.objects.Fixture

Documentation generated by JsDoc Toolkit 2.4.0 on Mon Mar 18 2013 16:09:19 GMT-0400 (EDT)