Class R.components.logic.behaviors.BaseBehavior
Extends
R.components.Logic.
The base behavior component.
Defined in: basebehavior.js.
Constructor Attributes | Constructor Name and Description |
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- Fields borrowed from class R.components.Base:
- TYPE_COLLIDER, TYPE_INPUT, TYPE_LOGIC, TYPE_RENDERING, TYPE_TRANSFORM
Method Attributes | Method Name and Description |
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Gets the transformation component which contains this behavior.
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setTransformComponent(component)
Sets the transformation component which contains this behavior.
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- Methods borrowed from class R.components.Logic:
- getClassName
- Methods borrowed from class R.components.Base:
- execute, getGameObject, getHostObject, getPriority, getType, getTypeString, release, setGameObject, setHostObject, setPriority
- Methods borrowed from class R.engine.BaseObject:
- addEvent, addEvents, destroy, getElement, jQ, removeEvent, setElement, triggerEvent, update
- Methods borrowed from class R.engine.PooledObject:
- clearObjectDataModel, getId, getName, getObjectDataModel, getProperties, isDestroyed, setName, setObjectDataModel, toString, toXML
Method Detail
{R.components.transform.BehaviorMover2D}
getTransformComponent()
Gets the transformation component which contains this behavior.
- Returns:
- {R.components.transform.BehaviorMover2D}
setTransformComponent(component)
Sets the transformation component which contains this behavior.
- Parameters:
- component
- {R.components.transform.BehaviorMover2D} The behavior mover component